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  • Our Gaming Emulators GuideGAMING
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Monsoon Shootout and The Problem With Mainstream Desi Movie Critics

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Uncharted territory. It's not something we always consider when it comes to reading reviews, whether it's a book or a movie or a game, we just assume the site put an appropriate critic for the work of fiction at hand, or forgot to consider the fact a single person can't judge everything properly. It's not exactly hard to find patterns in a critic, sooner or later, and you can often see signs of them simply not being the right person. So what do most people do internationally in this case? Find an appropriate person to review the type of work that's being reviewed.

It's another case when it comes to websites found in countries like Pakistan, India and Bangladesh. They expect the same critic to be able to review everything in one category. They'd review the 1200th generic 'masala' film where the protagonist is a normal human but punches someone through the ozone layer and harasses a girl into falling in love with him, as well as that indie film with Academy Award winning performances and themes of philosophy and the exploits of human nature.

This results in people reviewing things that are completely out of their comfort zone, and the results are often grave. I'll give an example with something that's been plaguing my mind recently, Monsoon Shootout and its treatment by the mainstream critique.




When I got my first impression of Monsoon Shootout, I was expecting a hit and, mostly miss type of indie flick that tries to set itself apart but fails to deliver and just ends up being one of the not-as-bad movies that fall onto the pile of Bollywood. Which is why I took ages to actually watch it, too. However, once I eventually started watching it, the movie instantly stood out as something better than average at the very least. I went in blind so I was completely surprised by its artistic style, the noir atmosphere, themes of morality, choices and consequences and as soon as the first choice of the protagonist was explored I was hooked into it, and it surprised me with how well it executes its ideas of having different choices with different outcomes for the protagonist to choose from and how it does not fall short of its intriguing plot and characters. The unconventional-for-Indian-cinema 1 hour and 26 minute run time was a welcome decision and the filmmakers did not make it any longer than it should have been.

To put it briefly without spoiling anything, the movie is a raw and gritty story about a new police officer who is thrown into the dark depths of his city as he is put on cases involving gangsters, and the turning point of the movie is when he comes face to face with Nawazuddin Siddiqui's character, and is faced with three decisions: the option he considers right, the option he considers wrong, and the option that comes inbetween. The entire movie is packed with intriguing decisions, consequences and raw performances from the cast, mainly Nawazuddin Siddiqui and Vijay Varma who prove that with the right cast, script, and direction, the Indian cinema is not lacking as we are often mistaken into believing by the mainstream 'formula' movies. Although I haven't formally reviewed it, I definitely recommend it to everyone reading this.

The movie was first screened in the Cannes Film Festival, and was very positively received with international praise towards the acting, direction and artistic execution of the entire plot and how it does not fail to deliver, with some even assuming it would be a box office success when released in India. However, what really happened when it was released in India was quite the opposite.

It received mostly subpar-to-average reviews, with some even calling it a failure. Going through most of the reviews, one thing you see present in almost all of them is the complaint that the movie 'fails to execute its concept'. Which brings us back to where this article started; uncharted territory. These critics have given high scores to the mainstream movies such as 'Main Tera Hero'. Monsoon Shootout is not a perfect movie, but one thing it did not do, whether you enjoy it in general or not, is fail its execution. It takes its concept, its script, its artistic direction, and it combines them all beautifully and makes the best out of what it could do. Whether you enjoy the final result or not, it's undeniable that it did execute what it had in mind and that too beautifully. The thing is, when you review something you're not really too familiar with you can't deny what you're hired for. What comes out of this is that the critic tries their best to fit into this new world and can be rather pretentious in reviewing said film because they judge it with unrealistic standards and use words they think would be appropriate to criticize it with even if it does not work in the context.

At the end of the day, reviews are of course something we read and either agree with or dismiss, no one loses anything and we go onto the next site to see what the other person said. However, it's not so simple for the people who actually make these films, and such critique can cause the movie to be a box office failure, shooing off an entire breed of people who may have loved it and prevents it from paving the way to a new, more mature cinema where bold movies don't mean films that just add more sexuality than considered normal; but movies that take risks and execute them into beautifully crafted movies that more people understand.

It's no insult for a critic to know their territory, and for one person to judge every genre, the quality and credibility of their criticism is lowered regardless.
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Published On Entertainment Ghost At Saturday, August 18, 2018

Underdeveloped Art in Developing Countries

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In developing countries, being an artist is no easy job. Pretty much everyone struggles until there's a miraculous exposure, or they move to another country with a better appreciation for artists after which the country of origin suddenly loves them and feel proud over it(although I'd feel guilt rather, that we couldn't give the artist a break in our own country and they had to go to another for us to realize they were worth something).

But we often over look two things, which are the lack of artistic creativity as well as people forcing artists to hold back on it. Why? One reason. Patriotism. A lot of people with the capability of creating things unfortunately hold themselves back by basing their characters to be in certain countries or followers of certain beliefs and limit their options with how far they can go with that story and idea. And if the artists themselves don't want to do that, people often try to force them into it, saying they should use their project to portray their country or religion in a better light for the world through their stories.

Now don't get me wrong, I do believe it's cool to do that. But not everything can happen everywhere, certain stories fit certain types of characters and settings better. If you try to force them to specifics, it kills the point of both. You're showing the place to be something it isn't, as well as having completely unrealistic characters for someone of that origin. It only ruins your project as a whole and does not end up fulfilling either of the intentions. However, if you actually have something that fits the atmosphere, has characters that actually act the part and can make it all work, then that is exactly what you should do, and some do it as well of course. But unfortunately that number is smaller, and most of the times people just sacrifice their creative freedom by limiting it themselves, whether by themselves or unfair pressure.

A much better way, however, that we tend to ignore which actually portrays your nation in a better light is by appreciating the artists when they're trying to make something. Support their work, treat them like you would when they would become famous in another country. As art grows, the other countries will undoubtedly start to notice and actually see the fact it's coming out of your country. That is something that will legitimately make them see everything in a better light, rather than poorly constructed stories about a generic superhero with no development simply being from your country. Fictional adaptions are going to be taken as just that; fictional. If you actually make your country able in terms of production, that is something that actually improves it's scene, something that makes people notice it and realize it's not all bad, rather has unrelenting potential.

So instead of holding artists back(and yourself), let them and encourage them to make good things. Appreciate them, support them, and spread them. It is the only way you can shed some positive light on your countries and beliefs artistically, not through forcing it into fiction when it does not fit in but rather producing quality content.
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Published On Entertainment Ghost At Monday, June 26, 2017

Cake Crumbs

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Whenever we touch the topic of poverty, whether you are trying to bash it, justify it, help it or just dig deep into it, you can never end up writing anything without a little controversy.

We look at the big issues, as we should, and report them. Most of the times it never really does anything besides give some people a good read, an insight, other times it can actually make the certain issue get discovered and thus, fixed to an extent. But often we overlook the smaller things that can affect our lives to a great extent without us even noticing or paying enough attention to it.

As someone who does not just live in the city, but also the more…unfortunate parts of the city, I get to see every side to it. From the people living in brick mansions, to the people sleeping on the streets and benches, I go through both sides of life about every day of my life. I’ve never really thought about writing about any of it, as whatever I would write about, it’s been done already. But one thing recently caught my eye, and as it seems, I cannot see anyone talking about it. Cake crumbs. Seriously. Cake crumbs.

Around different parts of my city(Lahore, Pakistan), of course, the ones stricken with poverty or at least the taste of it, we have a little something different. Not people selling cake. Not people selling bread. Nor a mix of the two. We have people that set shop every day, often on moveable objects so they can cruise around the towns, that sell cake crumbs. But it’s not how you may expect it to be. It’s not cake crushed to be sold to kids in a different way. It’s actually leftovers that are, without a doubt, expired. These people set up shop and go town to town every day and sell leftover cake crumbs, and we’re talking be it sweet bread, a literal fresh or dry cake, as well as any other similar product, all mashed up together, days to months old, and it is sold as an edible thing all around town as kids with smiles on their faces, those too unfortunate to be able to pay for actual cake, come to purchase these crumbs for cheap, and eat it with absolute joy. Little do they know, it can be the last thing they eat, or at least the last time they’ll be healthy for a while. They consume expired, wasted and thrown out cake crumbs and it is being overlooked and being considered normal, by the kids, their parents, those who sell it and the authorities of the city, despite the obvious terrible health risks as well as how degrading it is to sell and consume leftover cake crumbs that are more commonly seen in dumpsters, rather than your plates or your children’s stomach.

An old man selling cake crumbs next to a waste drainage, in the city of Lahore.

The cakes are presumably obtained from some bakeries that sell the wasted cake crumbs off for cheap, and on the other hand, while no one would admit if asked directly about it, it is more than logical to believe they also obtain it through trash, as a simple look at it screams the fact it is a leftover, not something that could have been obtained or created through a factory, and of course, days to months old, harmful and extremely unhygienic. While some parents, of course, do the right job and refrain their kids from consuming such products, the parents of the kids who do end up consuming the cake crumbs either seem to not care or be unaware of the potential harm it can cause. And somehow, it is not just kids purchasing these either, sometimes it can even be adults.
Those who sell it, one may easily assume, know the risks and harm of what they are selling, and still continue to sell it and endanger lives. But when it honestly comes to that, one may find it hard to judge them as many of them are people stricken with poverty and no other job, and to them it seems like a normal thing to do, as it does for the parents of the children who are fine with them consuming the crumbs, while surprisingly, also some adults. One particular person I saw selling it was next to a dirty drainage with all of it’s stink, appeared to be weak and was around roughly 70 years old, and he sat without much customers and was smoking a Shisha. Now, while it’s easy to get angry on the people selling the crumbs, there’s also the fact you cannot entirely feel that way for many of them, as you may end up feeling bad for the person selling it themselves, rather than who would end up buying it.

Strangely enough, while the city does have an authority that sometimes does a crackdown on restaurants and bakeries selling unhygienic food, for some reason, this is not seen as an issue, despite the fact it’s unhygienic, expired, even collected from trash and without a doubt, a risk to every consumer’s health, despite the fact it is a public thing. It’s truly hard to tell why, but I presume that the easiest assumption one can make here is the fact this only affects people into deep poverty, so perhaps it is not considered a serious issue to be looked into, not only the fact they do not try to look into it and fix it, they never even bothered issuing a simple statement on TV or anywhere else that would make the citizens aware of the risks the cake crumb distribution possesses and why we shouldn’t sell or purchase them.

I wish I could end this on a positive note, that the issue is being looked into or someone is running a campaign to spread awareness, but unfortunately that is not the case. Some of you reading this, yourselves could be thinking “no one ever died from eating expired cake crumbs”, there might have been deaths due to it and you’d never know, even *if* there aren’t any deaths or so related to it, there still remains the fact it is harmful, unhygienic and, if you may, even degrading, and definitely shouldn’t be something your kid should be able to purchase and consume.

All I can say to conclude this article is that I hope someone else besides me sees this the same way, and that it’s actually included as something that is seen as an actual issue by the authorities, instead of looking over it as if it was nothing.



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Published On Entertainment Ghost At Sunday, April 03, 2016

Why I Believe That Video Game Piracy Is A Good Thing

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Please Note:
~ This article is based on the personal opinion, experience and research of the author, and does not claim to be a 'fact' or the definitive opinion to the matter. ~


Piracy has always been a controversial matter. It is generally considered, by those who don't pirate, as a morally corrupt action and it has been mostly hated by game developers, which is, of course, very understandable.

But is piracy really as bad and destructive to the video gaming industry as believed? No. It's actually a good thing for video games. Why do I say so? I'll explain it.


Most individuals who pirate are not going to buy the video game even if piracy did not exist.

This is one of the most important things about pirates and piracy that people often ignore. Most pirates do it because they simply cannot afford a game. Lets face it, video games are not cheap. With the amount of money you can spend on buying video games, you can afford good food and clothes instead. When you are not financially good, no matter how much you love video games, it just does not take the priority over essential needs such as buying clothes, good food, paying your rent and bills, and helping out or supporting your family. If piracy did not exist, many pirates would not play games at all, they would instead spend their money on the other things I mentioned, as they do now.

Most pirates are not rich individuals who like to spoil a game's sale, they are simply people who cannot afford it and decide to pirate the game instead so they could at least play it.  Most of them would still purchase games if they had enough money to spend on them and some even download pirated games, and then if they like it a lot, they end up purchasing the original game, as well as merchandise too, which actually ends up becoming a sale.


Pirates can be devoted fans to a franchise and while they usually do not purchase a game themselves, they advertise the game and boost it's sales by encouraging friends and others to buy the game.

Pirates can be VERY devoted fans and greatly support the video game they become the fan of; such as actually purchasing the original game if they can afford it at some point, and greatly advertising the game, encouraging their friends to buy it and getting the game more fans and boosting it's sales as much as they possibly can, as well as make fan sites and playthroughs of them so they can gather more interest into the video game. I've been encouraged into purchasing a video game by pirate friends MANY times and I was not the only person they got into the game either. Sometimes they pirate one copy and in return cause a 100 originals to be sold, which is a great, free advertisement that only helps the game, not ruin it.


Some individuals pirate the game to simply test if the game is worth it or not and if their PC can run it properly, and eventually buy the game if they are satisfied with it.

Some pirates actually just pirate the game to see if the game is worth it, as advertisements and trailers can be deceiving, and/or if the game runs properly on their PC or not. If they are satisfied with the game and the game runs on their PC properly, they uninstall the game and purchase the original game instead.


Some pirates are actually people who purchased the game, but due to forced DRM or a bad port in general, they are forced to use cracks or fixed repacks so that the game runs fine for them.

This actually happens. Some games force DRM on the player and/or are very bad ports, to the point that pirates actually fixed the game better than the original developer did, and people who actually purchased the game are often forced to use cracks or download pirated versions of the game to be able to run the game properly. A good example of this is the infamous Sim City DRM disaster.


Some individuals purchased the game on a different platform, and pirate it on another.

Some people buy a game on a different platform, and then pirate a copy of it to play on another. For example, a man purchased Max Payne on the PlayStation 2, which supported the game by the purchase, but he also wanted to have it on PC, a purchase he wouldn't make again as he already has the game; so he decides to pirate it on PC instead.


Many games are old or discontinued to the point the developers cannot earn money from it's sales by any means.

Many games are very old now and discontinued/all sold out. All that remains of the game in original copies is what the people now have and sell through eBay and other means. Purchasing the game from people who own it does not support the developers anymore, which means pirating the game does not affect the sales of the game anymore, and even the developer probably does not care about it anymore, unless they re-release it or make an HD remake/remaster of it.


Some individuals pirate because video games are unfairly over-priced in their country and/or they aren't available at all and the only way to do it is to spend a lot of money on ordering online which also brings a lot of tax in.

So they choose to pirate instead because it's not possible for them to play games otherwise besides spending a lot of money which they can use on other essential needs instead.


Piracy actually keeps old games alive that are no longer sold by developers and are discontinued.

As mentioned earlier, some games actually give no money to the original developer anymore as it's discontinued by them, and whether it's pirated or just the sold copies are sold around further, it makes no difference to the developer and no profit or loss.

Piracy actually keeps old games that are discontinued and nowhere to be found(or extremely rare) alive and in the access of anyone who wants to play them around the world, which are otherwise, not available to be played anymore and are lost in history. 


Some developers are actually fine with piracy and do not see it as a bad thing, and embrace it.

This could be hard to believe, but some developers are actually fine with piracy and embrace it, not seeing it as a bad thing at all. Some notable examples are the developers of Super Meat Boy, Hotline Miami, and Anodyne.

Team Meat on Piracy:


Why I Believe Video Game Piracy Is A Good Thing


The team behind Super Meat Boy, which includes one of the developers of The Binding of Isaac, do not believe that piracy is a bad thing. Instead, they believe it's a good thing.

Edmund McMillen, one of the two developers of Super Meat Boy and also a developer of The Binding of Isaac, has stated that piracy is a good thing, saying that:
If the game gets pirated heavily, if it's a good game that people really like, they're going to either buy it eventually or they're going to tell other people about it. Either way it's just going to come back to a sale.

Edmund McMillen also went out to say that:
The dinosaurs of marketing are really upset by piracy. They think it's literally stealing. They're old. That's really the reason. They're old and their ideas are old. They don't understand where we are now. They don't understand the mentality of people who are pirating things. They see them as thieves, the same people who go and shoplift. I don't f*cking shoplift but I have pirated shit-loads of stuff. Like it's just not the same, it's not the same thing at all.

The second developer of the game, Tommy Refenes stated, continuing to Edmund's statements regarding the fact that DRM has been problematic for gamers and hurtful for developers:
They spend so much money trying to prevent it but they are wasting everyone's time. They are damaging their own businesses. Those gamers who got screwed by DRM problems? I guarantee those people are going to think twice before they buy another game from that publisher.

To explain how it causes people to purchase the game eventually after pirating it, Edmund McMillen has stated that he gets a common type of eMail that says the pirate purchased the game due to feeling guilty for pirating it:
The majority of emails that we get that revolve around piracy are people saying, 'I just want to get this off my chest, I stole your game when it came out because I wasn't sure about it and I really, really, really love it and so I bought it because I feel really guilty.' This is a common email.

Tommy Refenes also stated that piracy saves them the effort of releasing a demo of a game, and that piracy is thier 'demo'. Edmund McMillen even went to the point that he said he felt 'depressed' that his game did not reach a higher number of top pirated games on The Pirate Bay, faring only on number '30':
I'll tell you a story that is true. When Meat Boy came out on PC and torrents started going up on Pirate Bay, I would check, I had a friend of mine who said, 'congratulations, I just saw your game in the top 50 on Pirate Bay for games,' and I checked and we were 30th and I was depressed because it wasn't higher, because that's a measure of success.

The creator of Hotline Miami on Piracy:


Why I Believe Video Game Piracy Is A Good Thing


The creator of Hotline Miami and Hotline Miami 2, Jonatan Soderstrom, is perhaps well known for his statement of telling fans in Australia to 'pirate Hotline Miami 2' as the Australian board banned the game; saying "If it ends up not being released in Australia, just pirate it after release." and "No need to send us any money, just enjoy the game!".

But that's not the only time he associated with piracy(and kind of approved it), the other time he did it is...not only strange, but embraces piracy. He actually provided customer support to pirates. Literally.

Jonatan Soderstrom went on a The Pirate Bay thread of his own game's torrent and helped pirates out by offering guides to fix issues with their game(see picture below), under the name 'cactus69', stating:
Hey there! I'm Jonatan Soderstrom, me and my friend Dennis Wedin made this game. We're working on an update that hopefully will take care of any/all bugs, and we'll try to do some extra polish in the next few days. Would be great if you could update the torrent when the patch is out! It'd be great if people get to play it without any bugs popping up. Hope everyone will enjoy the game! For the "Error defining an external function." problem, try restarting your system and play again, it can pop up when your computer has been running for a while. We'll try to figure out if there's more to it than that.

It was also later confirmed that it was indeed Jonatan Soderstrom, not a poser.


Why I Believe Video Game Piracy Is A Good Thing


Later he tweeted that he understands if people pirate his game, as he has been broke and being broke sucks, as well as stating that he wants people to experience the game and it doesn't matter if they pirate it to do that:




One of the developers of Anodyne on Piracy:


Why I Believe Video Game Piracy Is A Good Thing


Shortly after release, the video game Anodyne was pirated and it's torrent was put up on The Pirate Bay. One of the two developers of the game, Sean Hogan, embraced the opportunity and actually advertised his game to help it get Green Lit on Steam, as well as asking for feedback, and saying they'd love it if people bought the game, being the second person to comment on the torrent, saying:
Hi, I'm Sean! I'm one of the two guys who made Anodyne. It's neat that Anodyne's ehre and I'm glad that means more people can play it, though of course we'd love it if you bought the game! We're tryin' to get Greenlit on Steam so we'd really appreciate it if you and your friends gave us an upvote over at http://steamcommunity.com/sharedfiles/filedetails/?id=92921739. Most importantly let us know what you think of the game and if you like it or if it fills you with burning rage! - we're on Twitter at @seagaia2 and @jonathankittaka.

Not only did he say all that, but also gave out free download codes in the same comment for his game to be redeemed on Desura.com and downloaded for playing.

After this happened, it immediately made it to Reddit and in the discussion about it, Sean Hogan jumped in and stated it's better to embrace piracy and it gives a lot of people who normally couldn't afford it the opportunity to play the game, stating:
Yeah, piracy is inevitable so it's better to embrace it – plus, it gives lots of people who couldn't normally afford the game the opportunity to play it – and I think when you're a small group of developers (only my friend Jon and I made Anodyne), it's better to have lots of people able to experience your game.

After all this; the torrent mysteriously disappeared without a trace. Whether it was a promotional stunt in the first place, or the uploader simply decided to remove the game, whether for an unknown reason or because he felt bad for pirating the game, is unknown.


So these are the reasons I believe that video game piracy is a good thing, not a bad one, and it makes me feel glad that even some indie developers understand it now. But I definitely understand those who believe it's a bad thing because the general idea of it and how it looks like from the outside(for someone who is not much familiar with how it works and does not personally know pirates), simply appears as theft.
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Published On Entertainment Ghost At Friday, June 19, 2015

Entertainment Ghost Turns 2 Years Old!

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Entertainment Ghost is now two years old today! The very first post on the website was posted this day, 5th December. Entertainment Ghost had fair activity in 2011, while it went into several breaks from time to time, one being nearly an year long! But after all that, it has return and it is now more active than ever!

To remember some old memories, we've gathered how Entertainment Ghost looked before. The current Entertainment Ghost look is the third update the website received, for 2014!



The first ever look of Entertainment Ghost!


Entertainment Ghost, from November 2012 to November 2013!


Entertainment Ghost now, since November 2013-Present!


The Entertainment Ghost team thanks everyone for being connected to Entertainment Ghost! We hope to keep providing you with quality content, such as different articles, news, gaming, tech, e.t.c and making Entertainment Ghost better every day! 

Which Entertainment Ghost look do you like the most? Feel free to share your suggestions and thoughts with us!

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Published On Entertainment Ghost At Thursday, December 05, 2013

Happy Halloween!

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Hello readers!
Entertainment Ghost wishes everyone a very Happy Halloween! I hope this Halloween turns out to be your best! Have lots of fun and dress awesome and stay tuned to Entertainment Ghost for awesome content!

Leave your comments, opinions, suggestions and issues in the comments below!
~Muhammad Junaid~
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Published On Entertainment Ghost At Wednesday, October 31, 2012

Eid al-Adha Mubarak/Happy Eid al-Adha!

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Hello readers!
Eid al-Adha Mubarak/Happy Eid al-Adha to all Muslim readers of Entertainment Ghost! Thank you for your support and I hope to see Entertainment Ghost alive and well, and even better until the next Eid! Have a great Eid al-Adha!

Note:
Entertainment Ghost's activity has been down for some time and there has been no posts, this is because I've been sick, and I still am. So, I will start posting and get the activity regular again as soon as I am completely healed. See you soon with awesome new content!

Leave your comments, suggestions and issues in the comment section below!
~Muhammad Junaid~
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Published On Entertainment Ghost At Friday, October 26, 2012

Introduction

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Hello all. My name is Androoid. Since Muhammad Junaid is still on a break, I'll be posting until his break finishes. To help finish the break earlier, I've employed ads and we put a new template on a blog. I'll post 2 times a day to keep this site interesting. Since my desktop could describe me the best (Since I'm a computer addict), I have included the picture of it. Some specs of it: Intel i5 661 clocked at 3.33 GHZ dual-core with hyper-threading enabled. NVIDIA GeForce 460 GTX with 1 GB of memory GDDR3 and 2 coolers on it from Gigabyte. 4 GB of RAM (DDR3) A 250 GB Hard Drive (Yes, I know it's small). Windows 7 Ultimate 64-bit and Fedora on a virtual machine with emulation of my own hardware (Not Pentium 3) in Virtual Box. That's all about my computer. I'll be uploading videos also (Which I film, with my commentary, though I'll try and keep it down). That's all, hope you keep reading the blog. Thank you for reading.
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Published On Entertainment Ghost At Wednesday, April 11, 2012

Entertainment Ghost Is On A Break

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Hello Readers!
As you have seen, the activity of Entertainment Ghost has been very much down, this is because I am very busy these days. I am sad to announce that, the activity wont be going to normal now. Entertainment Ghost is on a break now, until I deal with my personal matters in which I am completely stuck. Entertainment Ghost will be back, with very high activity. Don't stop checking the Blog, it might be back in a month! Goodbye till then!

Thank you.

~Muhammad Junaid~
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Published On Entertainment Ghost At Monday, January 30, 2012

Entertainment Ghost is back!

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Hello Readers.
As you have seen, the activity of Entertainment Ghost has been down lately. This is because I was very busy, I couldn't update Entertainment Ghost. I am not busy anymore now. The blog will be updated regularly now, so stay tuned for awesome new content!
Thank you for your patience!

~Muhammad Junaid~
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Published On Entertainment Ghost At Tuesday, January 17, 2012

Happy New Year!!

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Hello Readers!!
I wish you a very ''Happy New Year'' from deep inside my heart! May this year be filled with joy, happiness and love for everyone, and take away the pains and sorrows!
2011 was a great and major year in the industry of technology. We lost many loved ones and great personalities and on the same time, 2011 have been a great year in discovery and inventions! 2011 was the year of evolution, it is the year when perfections were made. I will miss 2011. Let's say bye to 2011 and give a huge warm welcome to 2012!

Have a Happy New Year!

~Muhammad Junaid~
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Published On Entertainment Ghost At Sunday, January 01, 2012

MERRY CHRISTMAS!!

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Hello Readers!
A MERRY CHRISTMAS to you all!
Entertainment Ghost wishes you a very Happy Christmas, enjoy the holidays. See you soon with some continuations and new articles! Get ready for 2012!!!
HAVE FUN!


~Muhammad Junaid~
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Published On Entertainment Ghost At Sunday, December 25, 2011